Eagle Chase
Eagle Chase
2-5 players • 30 min • 10 & up
Focus: Geography
Learn interesting geographical and historical facts about some of the most well-known (and not so well-known) locations in the United States. Players travel the country, visiting as many locations as they can by playing their cards and rolling the dice, while also trying to catch up with the Eagle to earn extra points. The player with the most points at the end of the game wins.
Skills: Geography, History
Game Includes
Game Includes
- 1 Gameboard
- 130 Location Cards
- 40 Chase Cards
- 15 Star Tokens
- 5 Player Pawns
- 1 Eagle Pawn
- 1 Six-Sided Dice
- 1 Reference Guide
- 1 Rules Booklet
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How to Play
Educational Standards
Core Standard*: Language, Social Studies
- Language
- Range of Reading and Level of Text Complexity: Grade Level 5th Reading: Foundational Skills
- Phonics and Word Recognition: Grade Level 5th, 6th Language
- Vocabulary Acquisition and Use : Grade Level 5th, 6th
- Reading: Informational Text
History/Social Studies
- Geography
- Understands the physical characteristics, cultural characteristics, and location of places, regions, and spatial patterns on the Earth's surface. Grade Levels 4th
Skills
Explore
What Does Child Do To Use Skill In The Game?
Players will explore the game board to look at the position of their pawn and the Eagle, as well as read the game cards and reference sheet to learn new facts about all 50 states.
How Parents Can Assist Learning
Eagle Chase is a great game for learning about geography, history and culture. If children are interested in something specific, like the state of Alaska or a particular fact, introduce them to more information by reading books from the library, watching documentaries, or using the internet to find more information etc.
Learning Implications and Educator Support
Eagle Chase is a great game for learning about geography, history and culture. It can be integrated as a classroom activity when the class is learning basic geography and facts about states.
If children are interested in something specific, like the state of Alaska or a particular fact, introduce them to more information by reading books from the library, watching documentaries, or using the internet to find more information etc.
Determine
What Does Child Do To Use Skill In The Game?
Players have many opportunities to determine actions to take while playing Eagle Chase. The most common opportunities are deciding where to move their and the Eagle pawn, and when and how to play one of the chase cards.
How Parents Can Assist Learning
Because there are multiple options on each turn, such as deciding whether to play a chase card or roll the die first and which paths are available for moving their pawn, encourage children to take their time to think through all the options prior to deciding what moves to make. This will help reduce impulsivity and increase their ability to consider the risk-reward of different moves.
Learning Implications and Educator Support
Eagle Chase involves significant spatial reasoning, sequencing and strategic thinking.
Encourage children to take their time to think through all the options prior to deciding what moves to make. This will help reduce impulsivity and increase their ability to consider the risk-reward of different moves.
If children have difficultly with mentally imagining where the pawns can go, allow them to move their and the Eagle pawn along different possible pathways as part of evaluating which option is best.
Compare
What Does Child Do To Use Skill In The Game?
Players compare locations and number of states between locations as they move around the board. They also look at the location of the Eagle pawn and their different chase cards to try to make moves that result in collecting points. This is one of the key skills developed playing Eagle Chase
How Parents Can Assist Learning
Parents can encourage children to think about different routes. Point out options the child may not have considered, like moving through the same state twice or playing a location card prior to moving their pawn. Also, encourage them to think about the effects of playing different chase cards.
Learning Implications and Educator Support
Visual matching is an important skill developed playing Eagle Chase. It underlies word and number recognition, which in turn leads to reading and math fluency. It also supports pattern recognition and using landmarks for spatial orientation.
Educators can encourage children to think about different routes. Point out options the child may not have considered, like moving through the same state twice or playing a location card prior to moving their pawn
Remember
What Does Child Do To Use Skill In The Game?
While not required, players can share facts about a location based on their experience of living in or visiting a location.
How Parents Can Assist Learning
Use the resource sheet to talk about state capitols and identify them and other locations on the resource map.
Learning Implications and Educator Support
Use the resource sheet to talk about state capitols and identify them and other locations on the resource map.
Predict
What Does Child Do To Use Skill In The Game?
Eagle Chase involves a little predicting as players consider how others may react to their moves.
How Parents Can Assist Learning
Since children cannot see others' chase cards, it is difficult to predict accurately. However, as the game goes on, children may notice how others are trying to collect certain locations which can help them anticipate the next moves of those players. Additionally, if a child plays a chase card that prevents another from scoring points, the child may predict retaliation on future turns.
Learning Implications and Educator Support
Since children cannot see others' chase cards, it is difficult to predict accurately. However, as the game goes on, children may notice how others are trying to collect certain locations which can help them anticipate the next moves of those players. Additionally, if a child plays a chase card that prevents another from scoring points, the child may predict retaliation on future turns.
Plan
What Does Child Do To Use Skill In The Game?
Planning is the most used skill in Eagle Chase as players create a sequence of moves using die rolls and chase cards to score points or prevent others from scoring points.
How Parents Can Assist Learning
Encourage children to take their time to think through all the options prior to deciding what moves to make. Taking time to look at also supports regulating impulsivity.
Also, encourage children to plan ahead, trying to get closer to places where they have one or more location cards.
Learning Implications and Educator Support
Planning is an important skill for developing strategic thinking and reaching a goal. Planning is also essential to developing and executing strategies, as well as managing life's activities from going to school to cleaning up your room.
In Eagle Chase, the planning includes spatial reasoning and sequencing of moves combining a die roll and playing chase cards.
Educators can encourage children to take their time to think through all the options prior to deciding what moves to make. Also suggest that they watch how other players plan their approach and use the various options in the game.
Experiment
What Does Child Do To Use Skill In The Game?
Players may try different approaches to scoring points.
How Parents Can Assist Learning
While the goal of the game is to score points by collecting location cards, bonus cards and star tokens, children can try different approaches on each turn.
For example, they may make an aggressive offensive move by landing on multiple states where they have location cards and flying the Eagle pawn to their ending location. However, other players may react by playing chase cards that reverse or otherwise undermine the child's effort to score multiple points on one turn.
Alternatively, they may try to make less aggressive moves in effort to avoid attracting defensive reaction from other players.
Learning Implications and Educator Support
While the goal of the game is to score points by collecting location cards, bonus cards and star tokens, children can try different approaches on each turn.
For example, they may make an aggressive offensive move by landing on multiple states where they have location cards and flying the Eagle pawn to their ending location. However, other players may react by playing chase cards that reverse or otherwise undermine the child's effort to score multiple points on one turn.
Alternatively, they may try to make less aggressive moves in effort to avoid attracting defensive reaction from other players.
Educators can support experimentation by discussing different strategies prior to starting the game and encouraging children to select one. Play the game and discuss. Then, play again trying a different strategy. Discuss again and compare the advantages and disadvantages.
Practice
What Does Child Do To Use Skill In The Game?
The more children play Eagle Chase, the more they will learn about geography, history and culture. Also, they will increase their mastery of the game's strategies.
How Parents Can Assist Learning
The more children play the more capable they will be in developing and executing increasingly sophisticated strategies. Also, as they become proficient, they will be able to teach others. Teaching others demonstrates mastery, the final stage of learning, and is wonderful for building self-esteem, confidence and intrinsic motivation.
Hopefully, the more they play, the more children will develop curiosity and interest in American history, geography and culture. In particular, curiosity is an essential life skill that leads to a lifetime love of learning.
Learning Implications and Educator Support
The more children play the more capable they will be in developing and executing increasingly sophisticated strategies. Also, as they become proficient, they will be able to teach others. Teaching others demonstrates mastery, the final stage of learning, and is wonderful for building self-esteem, confidence and intrinsic motivation.
Educators can use Eagle Chase to help spark curiosity and interest in history, culture and geography when those subjects are being taught in class.
Solve
What Does Child Do To Use Skill In The Game?
Similar to experimentation, players will need to try different approaches and respond to the moves of others in order to score points and win the game.
How Parents Can Assist Learning
Discuss different strategies prior to starting the game and encourage the child to select one. Play the game and discuss. Then, play again with the child trying a different strategy. Discuss again and compare the advantages and disadvantages. Once children understand different strategies, they can shift and adapt strategies within a game.
If parents see that children are selecting paths or location that are not optimal or missing chances to earn multiple points, encourage them to look again closely and pay attention to the actions of other players. To provide additional support, show the child two options to examine and discuss why one would be a preferred choice to the other.
Learning Implications and Educator Support
Discuss different strategies prior to starting the game and encourage the child to select one. Play the game and discuss. Then, play again with the child trying a different strategy. Discuss again and compare the advantages and disadvantages. Once children understand different strategies, they can shift and adapt strategies within a game.
Encourage children to remain flexible in their approach to the game. It is difficult to predict what opponents will do. Thus, it is important to adapt based on prior moves. Adapting is key to building resilience and creative problem solving.
Review
What Does Child Do To Use Skill In The Game?
Players may review if encouraged. See How Parents Can Assist Learning, or Learning Implications And Educator Support.
How Parents Can Assist Learning
At the end of the game parents can review player's location cards. They can look up more information about those locations, or read all the facts on the location cards. This can help build a child's curiosity about geography, culture and history.
Learning Implications and Educator Support
Educators can use review of the game actions to introduce children to concepts of states, cities, parks, national monuments, and capitals. At the end of the game, review players' cards and read all the facts related to each. Also, provide additional materials like books, videos and detailed maps. This can help build a child's curiosity about geography, culture and history.
Demonstrate
What Does Child Do To Use Skill In The Game?
Players may demonstrate if encouraged. See How Parents Can Assist Learning, or Learning Implications And Educator Support.
How Parents Can Assist Learning
To build cooperation and collaboration skills, parents can encourage children to assist each other by pointing out alternatives that may not have been considered by other children.
Learning Implications and Educator Support
To build cooperation and collaboration skills, educators can encourage children to assist each other by pointing out alternatives that may not have been considered by other children.
Imagine
What Does Child Do To Use Skill In The Game?
Children may use imagination if encouraged. See How Parents Can Assist Learning, or Learning Implications And Educator Support.
How Parents Can Assist Learning
To stimulate their imaginations, ask children to imagine where they would like to travel some day, what it might be like in those states, and what might they do when they get to those destinations. This can be especially effective after reading the location card facts.
Learning Implications and Educator Support
To stimulate their imaginations, ask children to imagine where they would like to travel some day, what it might be like in those cities or countries, and what might they do when they get to those destinations. This can be especially effective after reading the location card facts.
Create
What Does Child Do To Use Skill In The Game?
Children may be creative if encouraged. See How Parents Can Assist Learning, or Learning Implications And Educator Support.
How Parents Can Assist Learning
Encourage children to make up a story or a play. For example, one child could pretend to be a travel agent, and the others could come to the travel agent to plan the most unusual vacation. Adults could also encourage children to invent and create (build, draw, etc.) a new means of travel, such as a submarinaloon (a submarine combined with a big balloon).
Learning Implications and Educator Support
Encourage children to make up a story or a play. For example, one child could pretend to be a travel agent, and the others could come to the travel agent to plan the most unusual vacation. Adults could also encourage children to invent and create (build, draw, etc.) a new means of travel, such as a submarinaloon (a submarine combined with a big balloon).
*Data compiled from CCSSI ELA Standards, WA Science Standards, and Washington Social Studies Standards
Special Needs
Cognitive
Suggestions for How to Modify Play Experience
Children with cognitive challenges may have difficulty playing Eagle Chase, as it involves reasoning about multiple abstract aspects at the same time, including the location of their pawn in relation to the Eagle and other players' pawns. Players also need a basic understanding of where various states are located, how the states connect, and how to move from one to another in the most direct way. Children with cognitive delays may also have difficulty understanding and reading the facts, which will influence their motivation to play the game.
Children with cognitive challenges may be paired with another player who can explain the game and help the child move the pawns during the game.
Communication
Suggestions for How to Modify Play Experience
Children with communication or reading delays or disorders may find Eagle Chase challenging. If they have solid cognitive reasoning, they may be able to use the needed reasoning skills to make good decisions for game play, but may have difficulty reading the facts.
Allow another player to read the fact picked by the child with reading difficulty. This allows the player to use cognitive strengths, while not emphasizing what may be a difficult or embarrassing experience.
Sensorimotor
Suggestions for How to Modify Play Experience
For a child with fine motor control concerns, moving the small pawn between states may be difficult, particularly between the smaller states. If needed, another player may assist in moving the pawn of the player with sensorimotor concerns.
Social Emotional/Behavioral
Suggestions for How to Modify Play Experience
Eagle Chase may be challenging for children with a short attention span for reasoning, spatial, and/or fact-based games. Children who need a fast-paced game and immediate reinforcement may not like Eagle Chase. The game requires patience and an ability to think long term to win.
Children may be introduced to the game in phases. In the first phase, the players do not read the facts on the cards, but just claim locations them as earned. This allows the game to move more quickly. In the first phase, the players also only use Chase cards to move their own pawns. Children who are impulsive will think of their own interest first. Once the child understands the moves for their pawns, you can move to a second phase, where the players consider all available options for the Chase cards. In the last phase the players add in the facts. This phase-in approach allows the child to gradually increase attention and build on specific aspects of the game.
Vision
Suggestions for How to Modify Play Experience
It may be difficult to see the lines between the states, particularly for the smaller states. This may make playing Eagle Chase difficult for the player with vision problems.
Playing with a partner may allow the player with a vision problem to play the game. The partners can make decisions together, while the non-impaired player makes the difficult moves and reads the facts.
Hearing
Suggestions for How to Modify Play Experience
Hearing impaired players can't hear the facts being read on the location cards. However, they can play by reading the cards and making moves just as other players do.
The hearing impaired player who cannot speak can point to a fact on a card and hand it to another player to read aloud. Other players can also hand their location cards to the player who is deaf or hard-of-hearing to read the facts they are reading aloud to others.
*Data compiled from CCSSI ELA Standards, WA Science Standards, and Washington Social Studies Standards
Autism
Autism Strengths & Interests
Short Summary of Strengths & Interests
- Geography
- History
- Spatial Reasoning
Is good at matching visual items
Is This Game Appropriate? Yes
Description
Players must match the name of the state on the location card with the name of the state on the map.
Has a good memory for sensory details, including visual, touch, taste and smell
This game is not appropriate
Has a good memory for words, phrases and dialouge
This game is not appropriate
Has a good memory for pictures, numbers and patterns
This game is not appropriate
Likes to put things in order or a sequence
Is This Game Appropriate? Yes
Description
Eagle Chase requires sequencing several actions in a row, however, the sequence may vary from one turn to another. This may be distressing to a child with autism.
Learns through visualizing or "replaying" actions in their mind
Is This Game Appropriate? Yes
This game is not appropriate
Likes activities with rules, such as math and phonics
This game is not appropriate
Is very concrete and literal
Is This Game Appropriate? Yes
Description
Learns in small "chunks" (for example, phone numbers are 3 chunks of number xxx-xxx-xxxx that are combined together)
This game is not appropriate
Is good at nonverbal reasoning and logic
Is This Game Appropriate? Yes
Description
Eagle Chase involves nonverbal reasoning about spatial relations. It involves logic related to which strategy to use with the Chase card, e.g. moving their own pawn, another players' pawn, or the Eagle.
Likes spatial problem solving
Is This Game Appropriate? Yes
Description
Eagle Chase is a great game for spatial problem solving. Players who can understand the intent of the game and the potential strategies will enjoy the spatial reasoning inherent in the game.
Can read well with good vocabulary, though may not fully comprehend content
Is This Game Appropriate? Yes
Description
Reading the cards is an important part of the game, as this is how the interesting facts are shared with all players. Ask questions or provide further explanation to make sure the child understands the facts being read.
Likes to use and has good fine motor skill
Is This Game Appropriate? Yes
Description
Fine motor skills are needed to move the pawns around the map, especially in the smaller states.
Likes established routines or set ways of doing things
Is This Game Appropriate? No
Description
Eagle Chase is different with each game and even each turn within the game, depending on players choices of what to do with Location and Chase cards.
Likes manipulating, constructing or building things
This game is not appropriate
Likes to use and has good musical abilities
This game is not appropriate
Likes to use and has good drawing skills
This game is not appropriate
Autism Special Considerations
Appears to ignore other's communication and/or has difficulty giving eye contact to a communication partner
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? Yes
Strategies for Developing Compensatory Skills:
Eye contact is not necessary to play Eagle Chase, but players need to watch each others' actions to understand where they are in relation to other pawns and the Eagle.
Has difficulty understanding complex verbal directions
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
The directions to the game are complex, involving how and when to use Location and Chase cards. The game could be learned by playing in a partnership with another player as long as the child has good language comprehension.
Uses vocabulary inaccurately or demonstrates echolalia (repeating another's speech)
Is This Game Appropriate for Child with Characteristic? No
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
Echolalia would be distraction to other players, especially if the child is repeating what is being read on the cards.
Gets stuck repeating a verbal topic or physical actions and/or has difficulty attending to others' actions or topic.
Is This Game Appropriate for Child with Characteristic? No
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
Unless geography and history facts are of interest to the child with autism, Eagle Chase may not hold the child's attention. Repetitive physical actions may be distracting to others, but should not prohibit the child from playing. The degree of verbal and physical perseveration should determine whether the child and others can concentrate on the game.
Has difficulty producing speech/communication
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
Communication is not necessary during the game, except for reading a fact from the location card. Another player may be able to read the fact pointed to by the player with autism. As long as children understand the game and can manipulate cards and the pawn, they should be able to play.
Has difficulty sequencing multi-step actions and/or doing complex abstract tasks
Is This Game Appropriate for Child with Characteristic? No
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
The game requires multiple steps in each turn, sometimes with multiple decisions to be made for each step. This makes the game too complex for children who have difficulty handling abstract thinking or determining what might be the consequences of different decisions.
Demonstrates difficulty initiating and maintaining social interactions
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? Yes
Strategies for Developing Compensatory Skills:
Social interactions, such as discussing moves, are not necessary to play the game, but make the game more interesting.
Acts out or demonstrates avoidance behaviors when frustrated, overwhelmed, or needs more sensory input.
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
Players may make defensive moves, such as moving their pawn or the Eagle with a Chase card. This may cause frustration for some children. If the child has a calming toy or method, this can be used when needed. Alternatively, other players can agree to be cautious in using moves that will cause the child to become overly upset.
Has short attention span for non-preferred activities
Is This Game Appropriate for Child with Characteristic? No
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
If geography and history facts are not of interest, Eagle Chase is not a recommended game; although children with good visual spatial skills may still enjoy maneuvering around the map.
Needs sameness or consistent routines and/or has difficulty with transitions from one activity to another
Is This Game Appropriate for Child with Characteristic? No
Can Child with Characteristic Play Game w/o Modification? No
Strategies for Developing Compensatory Skills:
Eagle Chase is played differently with every turn, as players will choose varied approaches for making choices in play. This may be unsettling for children who like the same pattern of play with every turn.
Has difficulty understanding others' feelings, intentions, and the reasons for others' actions.
Is This Game Appropriate for Child with Characteristic? Yes
Can Child with Characteristic Play Game w/o Modification? Yes
Strategies for Developing Compensatory Skills:
Although players do not need to have empathy for other players, it is helpful if they can understand the strategy different players are using. Watching others play and predicting their moves is helpful in making moves. It may be helpful to have players describe their thinking after they complete a successful move.
*Data compiled from CCSSI ELA Standards, WA Science Standards, and Washington Social Studies Standards
Extended Play
Extra Ways to Play the Game
Once a player claims a location card, give them the opportunity to name the capital of the state. If the capital is correctly named, the player earns an extra point which is documented on a piece of paper. If the child cannot name the capital, the first player to correctly name the capital is awarded a point. If no player can name the capital, the correct answer is read aloud so future players who land on that location can potentially earn an extra point.
Materials Needed
No additional materials needed.
Developmental Benefits
This extension encourages children to use memory skills to name capitals. They will also be motivated to learn the names of capitals.
Extra Ways to Play the Game
Allow players to add location cards to the deck using thick stock paper. Players can pick their favorite state and research facts to add to their new location card. These cards can then be added to the game.
Materials Needed
Card stock paper and pens for writing and drawing. Research materials and/or safe access to internet.
Developmental Benefits
Researching new information teaches skills for where information can be found. If done online, the research may also teach search approaches.
Extra Ways to Play the Game
Have students look up one of the various agencies listed in the rescource guide. Have them find interesting facts related to the agency and previous activities, events, or locations addressed in the agency.
Materials Needed
Safe access to internet.
Developmental Benefits
This search will help children understand the extent the government assists in maintaining the benefits of the important historical and natural sites in the US.
*Data compiled from CCSSI ELA Standards, WA Science Standards, and Washington Social Studies Standards
Collapsible content
How to Play Video & Transcript
You can play Eagle Chase with 2-5 players, ages 10 and up.
Eagle Chase is good for developing Geography Skills as players learn about United States geography as they move around the gameboard and read interesting facts about locations within each state.
Eagle Chase also helps with History Knowledge as players discover historical facts about the United States as they visit different sights and share the information out loud.
• Assemble and place the gameboard in the middle of the play area within reach of all players.
• Shuffle the Location card deck. Then, pick a card at random from the deck and place the Eagle pawn in the state shown on that card. If the card has multiple states, you may choose which of those states to start in.
• Have each player choose a color pawn and take turns picking random cards from the Location card deck and placing their pawn in the state shown on the card, again choosing a single state if multiple states are represented. Reshuffle the random cards back into the Location card deck when finished.
• No two players or the Eagle may start in the same state. If a player’s card reveals an already-occupied state, reselect a starting space by picking another random card from the Location card deck.
• Then deal five Location cards facedown to each player. Place the remaining cards in a draw pile next to the board.
• For the basic game, remove the 10 Detour cards from the
Chase card deck and place them back in the box. These are used for the advanced game.
• Shuffle the Chase card deck and count out the number of cards you will play with. The number of players determines the number of Chase cards used in the game:
for two players = 20; three players = 24; four players = 28; five players = 30. Unused cards go back in the box.
• Now deal two Chase cards facedown to each player. Cards should not be shown to the other players. Place the remaining cards in a draw pile next to the board.
Players travel around the United States, visiting the destinations on their Location cards and learning about the country while also trying to catch up with the Eagle to earn extra points. Players move around the board in two ways: with their die roll and with the actions on their Chase cards. Cards and star tokens are worth points, and the person with the most points at the end of the game wins.
On your turn, you will have two actions: A Dice action and a Chase action. You may play these actions in any order you choose.
Using your actions, try to visit the locations on your cards, worth one point each, and/or catch up to the Eagle pawn for a star token worth two points.
Start your turn by rolling the die. Look at the cards in your hand and where the Eagle pawn is, and then determine where to move on the board.
Dice Action
For your dice action, you may move your pawn through adjacent states according to the number on the die. You do not need to use every move in your roll. It is okay to stop early, when necessary.
To get to Alaska you must go through Washington, and to get to Hawaii you must go through California. In cases where it would be necessary, it is okay to move through the same state twice during your turn.
There are two ways to earn points using the Dice action:
catch up to the Eagle, or visit a location:
To catch up to the Eagle, your pawn needs to be in the same state as the Eagle at the end of your action. Catching the Eagle gives you a star token worth two points.
To visit a location that you have a card for, your pawn needs to be in that state at the end of your action. Passing through a state does not qualify as visiting.
For cards that have multiple states, you may visit the location if your pawn is in any one of the states listed.
When you visit a location, share one of the facts from the card out loud (you do not have to read the whole card). Or if it is a location that you have personally been to, share something about your experience (What did you see, or what did you enjoy?).
Then place the card faceup in front of you, forming a score pile for these cards. Each card will count as one point at the end of the game. If you have multiple cards in your hand for the same state, you may play all of them.
At the end of your turn, draw back up to five Location cards in your hand.
Chase Action
For this action, you may play one Chase card from your hand.
There are two types of cards in the Chase
deck: Flight, and Bonus.
You may only play one Chase card each turn. If you choose not to play a Chase card, you must discard one at the end of your turn. Place discards into a face-up discard pile next to the board.
You may only have two Chase cards in your hand at a time. After playing them, Flight cards are moved to the discard pile, while Bonus cards are kept in your score pile. At the end of your turn, draw back up to two Chase cards in your hand.
Flight Cards—When played, read the fact out loud and then choose to move either yourself, an opponent or the Eagle pawn to that state. For cards that have multiple states, you may choose which state the pawn is being moved to, then place the card in the discard pile after use.
Use your Flight cards strategically: to keep the Eagle away from your opponents, or to help you catch up to him.
If you end your Chase action in a state that you have any Location cards for, you may play them.
Bonus Cards—These cards can only be played alongside a Location card (when visiting a location) and will add an extra point to your final score. Place these cards in your score pile to be counted at the end of the game.
Eagle Pawn
The Eagle pawn can be moved around the board using the Flight cards. If you end an action in the same state as the Eagle, or if the Eagle is moved to the state your pawn is in, you collect a star token worth two points. You do not need to have a Location card for that state to collect this token, but if you do have relevant Location cards, you may also play them.
Note: Flight cards are the only way to move the Eagle pawn around the gameboard.
Once a star token has been collected from the Eagle, lay the Eagle on its side. Players may not collect from the Eagle again until it is moved to a different state, where it will be placed upright again.
Your turn ends when you have completed both of your actions and replenished your hand. Play continues clockwise.
When the last Chase card is drawn, play continues for one more round starting with the next player’s turn. No more Chase cards can be drawn during this last round.
Then each player adds up the number of Location cards in their score pile (including Bonus cards) and adds the points from any star tokens (two points) they have collected.
The player with the most points at the end of the game wins.
To add in a bit more strategy and player interaction, try the advanced game play. All the basic game rules still apply. At Setup, leave the 10 Detour cards in the Chase deck. Play Detour cards to move yourself or an opponent around the board or to cancel one of an opponent’s actions. Refer to the rules book for more on the advanced game.
Our Eagle knows his country like the back of his wing. Just try to keep up while playing Eagle Chase!
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